/*
 * Copyright (c) 2019, NVIDIA CORPORATION. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 *  * Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 *  * Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 *  * Neither the name of NVIDIA CORPORATION nor the names of its
 *    contributors may be used to endorse or promote products derived
 *    from this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
 * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL THE COPYRIGHT OWNER OR
 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */

#ifndef NvidiaDeepgrowSegTool2DGUI_h
#define NvidiaDeepgrowSegTool2DGUI_h

#include <org_mitk_nvidia_aiaa_Export.h>
#include <QScopedPointer>
#include <QmitkToolGUI.h>

#include "NvidiaDeepgrowSegTool2D.h"

namespace Ui {
class NvidiaDeepgrowSegTool2DGUI;
}

// Look into NvidiaDeepgrowSegTool2D.h for more information.

class NVIDIA_AIAA_EXPORT NvidiaDeepgrowSegTool2DGUI : public QmitkToolGUI
{
  Q_OBJECT

public:
  mitkClassMacro(NvidiaDeepgrowSegTool2DGUI, QmitkToolGUI)
  itkFactorylessNewMacro(Self)

protected slots:
  void OnNewToolAssociated(mitk::Tool *);
  void OnClearPoints();

protected:
  NvidiaDeepgrowSegTool2DGUI();
  ~NvidiaDeepgrowSegTool2DGUI() override;

  void OnPointAdded();
  void UpdateConfigs();

private:
  QScopedPointer<Ui::NvidiaDeepgrowSegTool2DGUI> m_Ui;
  NvidiaDeepgrowSegTool2D::Pointer m_NvidiaDeepgrowSegTool2D;

  mitk::DataNode::Pointer m_InputImageNode;
  long m_PointSetAddObserverTag = 0;
  long m_PointSetMoveObserverTag = 0;
};

#endif
